Hello, there. Here's a little map I made in about an hour. For lack of anything better to say, I'll give you a quick description of it. Okay, it's basically a big arena with a tunnel off to one side. In the tunnel are four rooms, one where you start. You exit the rooms and walk into the arena. You look across the vast distances before you and you think, wow, what a calm, serene place. So peaceful, so beautiful, so......... okay, maybe not. At the end of the arena is a lone teleporter and furthermore, the arena is scattered with various weapons. The hill is visible through a crack in the far wall and the teleporter no doubt brings you to it. You know your opponent entered the arena about 15 seconds ago, but you see no sight of him. Oh well, you mutter. No problem. Both missile launchers are left, so he obviously missed them. You decide that you'll just grab one of them and fire a shot through the crack and it'll be free passage to the hill. You stroll casually across the arena towards the missile launcher and look through at the crack. You see your opponent. HA! little does he know what awaits him. He's stuck up there like a rat in a trap with nowhere to run! You quickly glance over at your real-life opponent at his networked computer. Strange...... why is he smiling? Doesn't he realize by now what awaits him? You think to yourself, maybe you're missing something and glance back at your screen. What's this? Why are you moving up? Where's the floor going? Ahhhhhhhhhhhh!!!!!!!!! Scrunch. There's a trick to this twisted tower of terror. In the control room facing the arena are 5 controls. If you haven't figured out why the map is called the control room, you shouldn't be playing such intellectual games as Marathon. The arena is split up into 5 slices each which is controled by 1 of the 5 controls. That's all, folks!
P.S. Don't play this map on any setting other than King of the Hill. I made it for that purpose and that purpose only. Trust me, any other setting and the battle won't even make it to the arena. Have fun!
". . . and the Freaks shall inherit the Earth . . ."